Sunday, 11 August 2019

Erin. Half Dead

The Shaman Orthanach emerged from the thick fog that closed in around the small settlement.
He moved with clear purpose, his heavy shape in contrast to his quick movement. His dirty robes were still heavy with water and savoured the cold that surrounded him as he tasted the air and picked out the sounds of life ahead of him. 
This was but the first small step but in his minds eye he could already see the fire and the fear and his plans unfolding.
The first of the low boundary stones that marked the edges of Whitewater village met him in the fog and he paused, 

raising his claw he signalled behind and the white wall was cut again as more shapes emerged into the dusk light. 
In their silence he could sense their muted screams, their riot of chained emotions, fear and loath, horror and rage, all channelled and aimed by his Will and Word.
The Half Dead would be the vanguard and the horror of their existence would add to the murder make, and in the Whitewaters death the Formorians would feast


I have begun work on the Erin Project and completed the first unit which were the last of the figures I had picked up before getting the starter set. These figures are the Half Dead, those who have been drowned or ambushed and kept in limbo and forced to fight again. These can be summoned to fight by the Formorians or the Fir Bolg  so plan on using them to support my shaman. i have also showcased these and progress on my Youtube channel:







The four Half Dead warriors and female from the Half Dead champions set



Tartan detail on two of the Half Dead and my first attempt at pattern work.


The Half Dead advance as the Shaman commands


Sidhe warband all based and ready to paint



Hero's on larger bases similar to the Shaman


Formorian warband 










Saturday, 20 July 2019

Erin. Terrain 1

With the real world demanding my time i have not had al lot of time to build or paint. What time I have had usually leant itself to terrain work, easy builds and not much detail work so I can drop in and out etc.
I have also been watching season 1 of the Sky Series Britannia which is loosely based on the second Roman invasion of Britain and has added some inspiration


Abandoned village from Britannia

A couple of years ago I started on a Viking Saga project and repurposed the terrain for the Relics Orcnar. With the base terrain on the Erin Formorian I have gone over them again



The well was initially rebuilt as the Clear Water had dried and cracked. The well was removed and then reset with new Clear Water mixed with a dash of GW Coelia Greenshade. Moss was added and the base given a darker wetter look as well as adding some fallen leaves 






A top stone was added to the carved stones and moss was added. The base was given the muddy look and leaves added


The smaller standing  stones were given new bases and moss



Stones and Formoran Shaman

i also picked up a set of the GW Walls and Fences. Extra detail was added with tufts, Ivy and fallen leaves











I wanted to keep them fairly generic so some bark was used to hide a tombstone detail




All new and updated terrain so far.



Start of some rock outcrops and another monument all made from tree bark












































Friday, 5 July 2019

Erin. Starter Game Pack Video


Still high from painting my Formorian I took the plunge and picked up a copy of the Erin starter Game pack. I had been looking at this for some time (and also ticks my previous thoughts on playing Saga ) and also coincides with the start up of a new Facebook group Ancient 28 which is an off shot off the Inq28 scene and will explore bringing the narrative and Grimdark themes of the Inquisitor game into a more historical setting.
I had set up a Youtube channel for the blog some time ago and have decided to put it finally to use and for my first video I have done an unboxing of the Erin set and aim to use it and the Blog to chart my progress and eventually get some battle reports for the game.

Hope you enjoy.





Erin. Formorians

'A Fomori is a creature of the cold waters...'

The Fomori Shaman is one of those figures I have owned for an age, 20+ year it has moved from various store boxes and on and off my table but never got past an undercoat. It is a fantastic figure and one of my favourite sculpts but i could never find a paint scheme for it so it remained unused.
Recently I have had a surge in interest into Celtic Britain. I have started rereading Slaine Graphic novels and have started Bernard Cornwalls 'The Winter King' 
On the crest of this inspiration I finally found the Formorian and spent a furious evening and early morning working on him.
For colours I wanted quite a soft earthy tones, his robes at odds with the rest of his appearance and drew on the palettes of Brian Froud, Stephen Reid and Alan Lee

Brian Froud

Alan Lee - Old Satyr

Stephen Reid - Finn Mccool Comes to Aid the Fianna







With the Shaman completed I have started work on some Half Dead...



Sunday, 9 June 2019

AA.Iron Guard reboot

They call themselves the Iron guard, the Lords the Pillar Mountains and Wardens of the Redwall. They call themselves Dwarfbane and forge breakers. They took the city of Ruknaast and made it their own. They took our armour and twisted it to their own. They took the Red Mines and made them their own.
Though are kin are no more their oaths will not be forgotten.

The Drunaad Book of Grudges.


A creature is at its most dangerous when it is cornered and fighting for its life. For the Goblins of the Black Beetle tribe it was certainly true. The tribe had been driven from their lands by the expanding conflict between Orcs and men and their migration took them to the foothills of the Pillar Mountains where they encountered the dwarf city of Ruknaast.
Ruknaast lay within the base of Mount Rukk with its fortified entrance opening out onto a broad valley  which was closed off by a wall of lesser mountains with a narrow gorge which  led out of the mountains onto the plains beyond the foothills. The gorge was defended by another wall and gateway, the Redwall.

It was to the Redwall that the ragged caravan emerged and in the failing daylight the dwarven guards mistook them for dwarven refugees. Hidden beneath rags and carrying what little they had fled with, it was an easy mistake to make but one that would cost them dearly. The gates were opened and the needy were welcomed in, but as the first caravan passed under the gateway torchlight revealed the truth. 
The Goblins had sworn that they wouldn’t be defeated and driven out again and their desperation had made them fierce and even as the guards rushed to close the gates they knew it was already to late. The tribe poured through the gates like a filthy green tide and then flooded on into the valley, already screaming their victory.

As one they charged into the valley and from their lines their bird riders emerged and took the lead, the element of surprise still with them as their manic charge took them to the gates of Ruknaast before it could be closed.
Without the sounding of Redwall bell, the Doors of Ruknaast lay open and to the last bird the goblins held the great doors open until the main horde arrived and took the fight into the city proper.

The Halls and corridors became choked with dwarf and goblin dead, but step by step the dwarfs were forced back until at last only the throne room remained unbroken. It was here they made their last stand.
King Athel Baranson and his Hearthguard faced the fury of Chief Fannag atop his giant stag beetle steed Unger.
Like an Obsidian steam tank, Unger drove deep into the Hearthguard and laid waste to them while above it Fannag spun around and danced to cut and parry each blow that might have struck Unger. 
The Hearthguard fell to the fury of the giant war beetle  and Unger cleared a way on to the throne where Chief  Fannag flung himself down upon King Athel following his spear. King Athel saw him leap and met the shaft, turning it aside with a swung of his  great axe. But Fannag was fast and cunning and as the spear was pushed aside he released it and kicked himself off into the kings exposed side with his dagger. 
King Athel felt the blade slip deep between plate and rib, and his eyes grew dark while the last of his kin fell beneath the shadow of Unger.

Ruknaast had fallen and Goblins began to rebuild and make it their own,  the taste of defeat and desperate flight,  how close they had come to destruction ever present on their minds and shaped the decisions of those first new years. 
The goblins took the mines and forges and as the dwarfs before them, a love of iron.To better stand against all foes they remade themselves into the Iron Guard, armour clad as their totem Beetle and an echo of the fallen hearthguard.
Redwall was renewed and raised high, clad in iron plate and spike.




Ever since I painted up the first of my Iron Guard I had a niggling in my creative head, whenever i put together a force I like to have a backstory and setting for them, but they had been left hanging with what felt like the remains of what i could remember from my childhood incarnation of them. With the Bolt Thrower crew on my painting table I had a good prompt to revise them properly. I wanted to give them a place and also a reasons for their armour. The new story for them touches on the reasons, their defeat and flight and then victory over the dwarfs of Ruknaast shaping of the tribes desire to remake itself and take on dwarven influences. 

With the new story i looked again at those i had already painted and although I liked the white I felt it wasn't quite Goblin enough. For my colour palette i tend to avoid red as it can be an easy go to colour but in this case felt it worked perfectly. 
Hooked on Game of Thrones the armour of House Lannister looks quite similar to the Iron Guard so I settled on keeping the armour but painting the skirts as deep red leather and the sashes a brighter red.



Lannister armour from the Tv Series and various online sources



Old guard and a swordsman with the new scheme.


Completed Bolt Thrower and crew.
I have added a cable to the Bolt thrower and given the spotter a telescope


the Bolt thrower is a lovely sculpt with lots of skull details on the machine and the base which
 I left as carved wood


The completed Tower. The top has Iron Guard shields (made with Green Stuff) to help tie it in with the rest of the army and the Iron Guard banner with the banner of the Redwall unit, a stylised portcullis.
The tower will be pushed into battle by a bigger beast, possibly an ogre or troll so on the look out for a suitable figure.






Repainted Iron Guard halberdiers 



Repainted Command with Redwall banner



Redwall Banner


The reforged Iron Guard