Sunday, 9 June 2019

AA.Iron Guard reboot

They call themselves the Iron guard, the Lords the Pillar Mountains and Wardens of the Redwall. They call themselves Dwarfbane and forge breakers. They took the city of Ruknaast and made it their own. They took our armour and twisted it to their own. They took the Red Mines and made them their own.
Though are kin are no more their oaths will not be forgotten.

The Drunaad Book of Grudges.


A creature is at its most dangerous when it is cornered and fighting for its life. For the Goblins of the Black Beetle tribe it was certainly true. The tribe had been driven from their lands by the expanding conflict between Orcs and men and their migration took them to the foothills of the Pillar Mountains where they encountered the dwarf city of Ruknaast.
Ruknaast lay within the base of Mount Rukk with its fortified entrance opening out onto a broad valley  which was closed off by a wall of lesser mountains with a narrow gorge which  led out of the mountains onto the plains beyond the foothills. The gorge was defended by another wall and gateway, the Redwall.

It was to the Redwall that the ragged caravan emerged and in the failing daylight the dwarven guards mistook them for dwarven refugees. Hidden beneath rags and carrying what little they had fled with, it was an easy mistake to make but one that would cost them dearly. The gates were opened and the needy were welcomed in, but as the first caravan passed under the gateway torchlight revealed the truth. 
The Goblins had sworn that they wouldn’t be defeated and driven out again and their desperation had made them fierce and even as the guards rushed to close the gates they knew it was already to late. The tribe poured through the gates like a filthy green tide and then flooded on into the valley, already screaming their victory.

As one they charged into the valley and from their lines their bird riders emerged and took the lead, the element of surprise still with them as their manic charge took them to the gates of Ruknaast before it could be closed.
Without the sounding of Redwall bell, the Doors of Ruknaast lay open and to the last bird the goblins held the great doors open until the main horde arrived and took the fight into the city proper.

The Halls and corridors became choked with dwarf and goblin dead, but step by step the dwarfs were forced back until at last only the throne room remained unbroken. It was here they made their last stand.
King Athel Baranson and his Hearthguard faced the fury of Chief Fannag atop his giant stag beetle steed Unger.
Like an Obsidian steam tank, Unger drove deep into the Hearthguard and laid waste to them while above it Fannag spun around and danced to cut and parry each blow that might have struck Unger. 
The Hearthguard fell to the fury of the giant war beetle  and Unger cleared a way on to the throne where Chief  Fannag flung himself down upon King Athel following his spear. King Athel saw him leap and met the shaft, turning it aside with a swung of his  great axe. But Fannag was fast and cunning and as the spear was pushed aside he released it and kicked himself off into the kings exposed side with his dagger. 
King Athel felt the blade slip deep between plate and rib, and his eyes grew dark while the last of his kin fell beneath the shadow of Unger.

Ruknaast had fallen and Goblins began to rebuild and make it their own,  the taste of defeat and desperate flight,  how close they had come to destruction ever present on their minds and shaped the decisions of those first new years. 
The goblins took the mines and forges and as the dwarfs before them, a love of iron.To better stand against all foes they remade themselves into the Iron Guard, armour clad as their totem Beetle and an echo of the fallen hearthguard.
Redwall was renewed and raised high, clad in iron plate and spike.




Ever since I painted up the first of my Iron Guard I had a niggling in my creative head, whenever i put together a force I like to have a backstory and setting for them, but they had been left hanging with what felt like the remains of what i could remember from my childhood incarnation of them. With the Bolt Thrower crew on my painting table I had a good prompt to revise them properly. I wanted to give them a place and also a reasons for their armour. The new story for them touches on the reasons, their defeat and flight and then victory over the dwarfs of Ruknaast shaping of the tribes desire to remake itself and take on dwarven influences. 

With the new story i looked again at those i had already painted and although I liked the white I felt it wasn't quite Goblin enough. For my colour palette i tend to avoid red as it can be an easy go to colour but in this case felt it worked perfectly. 
Hooked on Game of Thrones the armour of House Lannister looks quite similar to the Iron Guard so I settled on keeping the armour but painting the skirts as deep red leather and the sashes a brighter red.



Lannister armour from the Tv Series and various online sources



Old guard and a swordsman with the new scheme.


Completed Bolt Thrower and crew.
I have added a cable to the Bolt thrower and given the spotter a telescope


the Bolt thrower is a lovely sculpt with lots of skull details on the machine and the base which
 I left as carved wood


The completed Tower. The top has Iron Guard shields (made with Green Stuff) to help tie it in with the rest of the army and the Iron Guard banner with the banner of the Redwall unit, a stylised portcullis.
The tower will be pushed into battle by a bigger beast, possibly an ogre or troll so on the look out for a suitable figure.






Repainted Iron Guard halberdiers 



Repainted Command with Redwall banner



Redwall Banner


The reforged Iron Guard












Sunday, 26 May 2019

AA.Iron Guard Bolt Thrower.P1

The Iron guard are one of my little passion projects and Alternative Armies have recently announced the imminent release of a Cannon and Crew. This has prompted me to revise my painting list and pushed up my Bolt Thrower to the top. I also have a chariot but I am looking at an alternative to the horses to make it a big more Goblin'y



The sculpts match up with the foot troops and I have based them on 20mm square. The spotter has has had a minor conversion and I have added a telescope made from bits. i have also added cable to the Bolt thrower  

i wanted to do something a bit different withe team and not just have them on the ground so in keeping with the 'Armoured' theme I envisioned the bolt thrower on top of a small siege tower.


Initial mock up with crew and trooper using Foamcard. 
I wanted it deliberately 'small' and not meant for scaling walls. I had originally thought of having lower bolt thrower but decided on a simpler tower design



The wheels are made out of foamcard 


Finished wheels wrapped in card which will be Iron trim. 
The frame has been given wooden decks and edges


The body will be covered in iron tiles made from card


Tiling finished and wheels added


ladder added to the back


Completed tower


I plan on picking up Stone Maw the Troll who will push the tower into position.

paint to add now...






























Saturday, 18 May 2019

Man O'War. Begining



I recently managed to acquire a copy of Man O'War and tick off another game of my Oldhammer
 list!

The box needs a bit of TLC but otherwise is complete and has all the ships to give me my first two fleets. The pirate fleet will be based on the Iron Fleet of House Greyjoy from The Game of Thrones series. The fleet style will work perfectly and the Iron Islands will provide some great terrain inspiration.



For the Imperial forces I want to move away from the classic red and striped sails and make it a bit more realistic. The fleet will be part of the Order of the Blazing Sun which is one of the Empires Chivalric Orders. Though mainly a Knightly order, several real Knight orders maintained their own navies such as the Knight of Malta.


Banner of the Order of the Blazing Sun



First ship minus the mast.





Stern detail with the Order Blazing Sun


Sail still to be added which will be black with the Order blazing Sun on it.






Sunday, 5 May 2019

Ion Age 15. Hades Legio Malig Ordos

...INQUIRY
...Hades Legion action/Confirmed
...ACCESS DIRECTORY
...Transcript excerpt from Port Administrator Barras/Planet Guttenberg. 
...The first we knew there was something wrong was when the Starport sirens began to sound. a Carrack Superheavy carrier from the Agri-moon was not returning hails and as it came into the land you could see damage and fires from several sections. We had assumed she had been caught by raiders but managed to pull through. Support crews were summoned and went to meet them. 
The Carrier had landed badly and sat in silence as the crews approached and then all hell broke loose!
Bay doors fell and great wheels shot out, dark purple livery with lasers and rocket pods blazing as they moved out from the ship and began to tear through them. Like the ripples from a stone in the water, they spread out, wave after wave of them moving out, and then came troops. Rank upon rank of armoured shapes roaring in their advance, flashes of purple amongst dull armour and sickly green skin.
I hid in the server room as the Starport burned and they told me what they had done afterward, the whole city on flames and ruin, the scars of their wheels and guns everywhere. By the time the Militia could gather enough to counter-attack they had pulled out and left only the dead, impaled and violated. 
It was only much later when the clearing up began that the real reason for the attack was discovered. The Starport and all that had come after had just been a feint, a distraction while others had gone to the University and taken the archives. All of it gone, a thousand years of history from paper to data spool to Crystal chip. All taken.

I still cannot sleep...





I have made a concerted effort this year to be more strategic with my painting so I can actually field whole painted units armies. With the Ion Age I have been pushing with my Shia Khan forces and finally completed my Malig figures, many of which I have had for 20+ years!



Malig troops from the Archive (AIAF002) 


Malig Command. The set also comes with two casualties




The banner features the letters M (Malig) and H (Hades)  in Mongolian



Jacto Missile Orb with Hades Legion H letter



Hades legion on the surface of Guttenberg







Malig Ordos  - comprises of three Tesserans of 8 Maligs each and a Command Tesseran


Hades Legion 


Hades Legion left to paint. Nox Ordos, Pugnus Light tank and three casualties