The Village for the Stone Branch Orcnar Tribe has finally reached an ending.
This has been my largest terrain piece and have been working on it on and off since last September and had an extra glitch when the paint I had been using was discontinued! The brown had been a Java Brown from Wilko but I was able to sort out a close match using Dulux colour match service!
But I am very pleased to have reached a level of playable completion. I plan to go back at various points and add more details, objects and debris around the huts and maybe some glyphs, a skin frame and trophy skulls. I will also be adding a alternate centrepiece, a rock outcrop with a tree on the top ( exposed roots bonsai style ) with a stone branch.
But I am very pleased to have reached a level of playable completion. I plan to go back at various points and add more details, objects and debris around the huts and maybe some glyphs, a skin frame and trophy skulls. I will also be adding a alternate centrepiece, a rock outcrop with a tree on the top ( exposed roots bonsai style ) with a stone branch.
Completed village with mud huts and war shrine
Gates closed
Top view of empty village. The green mat is a Games Workshop battle mat and I wanted the inside worn. I made a flexible canvas mat in the enclosure shape using the technique on this blog (http://tobispaintpot.blogspot.com/2012/10/a-new-horizon-tutorial-for-flexible.html ) as i did not need a whole landscape I used a blank Picture canvas from the Works, painting it on the frame and then cutting it out afterwards removed the need to pin it to avoid shrinkage.
Close up shots of the war shrine
Orcnar at the gates
Niwain preaching
C'thu forces under the Bright Prince breach the wall
All the wall sections and mat
Mat rolled up around a section of insulation foam with the sections for easy storage
The village is ready to play and should be getting its debut at my local club ( Barb's Models and Games, Redruth, Cornwall) next week, my besieged Orcnar against a combined Vaettir and Ridend assault!